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StaminaNG

4 Game Reviews

1 w/ Responses

This is one of, if not, the most ambitious, intricately made MC fan game. Everything about this is so badass and rich with personality. The more I play it, the more details I notice. The music is top notch and the designs are great.

It's a nice, sorta generic platform flash game. The flash game feels like a blueprint for a much bigger, more expansive game. The materials in this game are very fundamental; easy to fill with fun intricacies; slopes that don't require you to jump, hidden cave ways/passages, foreground artwork, etc. Being a pixel art game made in flash, with such minimal identity, it just seems so tangible.

The biggest flaw of game is that you have absolutely nothing starting your mission. Realistically, you'd have the equipment landing on the planet instead of finding it scattered across the map. It's annoying as soon as you find the jetpack, exploration and progression suddenly become a breeze. The lack of challenge killing the enemies isn't too big of an issue but the final boss fight was awfully lackluster and I hardly had to move to beat the boss. I liked the ambiance/atmosphere. But I do wish it was subdued and filled with more diverse sets of ambient noise, or music.

It's nice, has potential. May stem from a bias for pixel art.

I liked the game, the pixel art looked great, and it felt so satisfying upgrading. If only you can upgrade more.

Wow, it's been a while since I played this game. This game has lots of flaws, but this game has some decency in it. Surprisingly, I noticed it as a little kid. I'm going to start with the flaws.

First of all, when I lose all my lives, it just cuts to a black screen. Secondly, I know this is the pixelverse, but why do the backgrounds have a grid? In my opinion, it looks ugly. Also, the environment looks okay, until you look at them close up. The textures for the stone and dirt don't belong. There are lots of glitches in the game as well. Most of the animations in the game don't look natural, it looks choppy and motion tweeny. Gyro has Homer's voice. Finally, you didn't credit who made the music or said what the music is.

I think I got all the bad stuff out of my system. So now lets get to the positives. Firstly, music choices are great in my opinion, I'd use the music if I knew what the music is called. I actually like the graphics in the game, like in the main menu, the text you use, and basically whenever you draw Gyro close up. I like how the settings just seem random, it reminds me of my childish imagination.

If I were to give any recommendations to make the game better, I'd firstly give Gyro a gun to shoot the atoms, it would add a little bit of realism and would make Gyro look more like a badass. Secondly, if you fix all the glitches, you can make the game harder by adding more enemies so the atoms are more useful. I'd also give an original voice to Gyro, for originality.

Overall, in my opinion, it's not as bad as how the others say it is. But it still needs fixing and better backgrounds.

Dizimz responds:

I appreciate your taking the time to write this, of course its not as though im able to go back and fix it as the games superbly old by this point. I did play around with a remake of it a while back. Keep an eye out, you might see it ;-)

I had very limited understanding of the tools I had at the time This was made, i was clueless didnt even know how to use proper image formats, and educational material at that time was trickier to find than today. That all being said, a lot of work was put into this, a lot of unecessary work >_<

again thanks for the critique, much appreciated this game brings back memories of a simpler time for me.

Wanna do some awesome?

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